Tuesday, February 1, 2011

Sad panda

Courtesy of Ravious I see that there are no ally targeted skills in GW2.

Ergh.

Remember how we've talked about the revolutionary things that Guild Wars brought to the MMO combat table? I shall quote myself:

"Guild Wars introduced the concept of "Protection" skills, which are cast on allies before damage is inflicted on them, with the goal of avoiding said damage. These types of skills are much more efficient than healing skills, and are really good for the game because they add an extra layer of depth and skill in terms of reading the play of the other team."

On the plus side my rapidly plummeting hopes will minimize my disappointment on release.