Friday, June 11, 2010

Irony

Ravious rightly points out that with all the free to play options open to MMO players these days, if you want to hang on to your subscribers you need to be giving them a steady stream of content. Give them a lump expansion and they'll burn through it all in a week and won't be paying you next month.

This is frankly what I assumed my subscription dollars would be buying when I first started playing MMO's. I see a steady stream of content becoming the standard way of operating for the MMO 2.0's of the near future.

It's amusing that the plethora of free to play games is going to force the improvement of subscription MMO's. I get the feeling that the "best of both worlds" (a steady stream of content without a subscription) is going to be Guild Wars 2, with the Guild Wars 1 War in Kryta event system acting as a test-bed.

1 comment:

Tesh said...

"It's amusing that the plethora of free to play games is going to force the improvement of subscription MMO's."

That's how a healthy market works. :) The sub model hasn't had good competition for a while, and if things work out well, good competition will make for better games and better consumer choice. Yay for capitalism 101!