Ergh.
From the words "this is the trooper.... he'll be our main tank" there was a sinking feeling in my gut. It was all downhill from there. I'm trying to decide whether the Jedi "holding aggro" is more of a slap in the face to the Star Wars legacy, or whether the honour goes to the smuggler throwing "light heals" around.
Luke: I'm excited for that new Bioware game.
Obi-Wan: That's no Bioware game. It's a space WoW.
Han: Bioware are too awesome to make a space WoW.
Luke: I have a very bad feeling about this.
Chewie: Unnggggghhh.
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Another mediocre/bad "original" combat system from Bioware. This one makes Dragon Age look innovative, which is hard to do. There's a good reason why they used D&D for their classics. They've proven that their writers are much better than their combat designers--and their writers aren't particularly great.
After playing Dragon Age, I pretty much knew SW:TOR was going to suck for combat. Who knows, there might be some in-depth strategy to combat that hasn't been seen yet.
Ahh... who am I kidding, it's going to be a space WoW...
"Heal Spec Smuggler LFG"
:(
I admit cringing some when watching the video.
I thought I was the only one who came away from that video even less interested in SWTOR than I had been going in :/.
On the other hand, GW2 seems intent on dodging the Trinity bullet.
Hope springs eternal?
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